Neon Nights
The world is fractured into neon-lit city-states, where corporations reign supreme and the poor either work to the bone or vanish into the smog. Technology surged, but humanity fractured. Cybernetic augmentation, AI surveillance, and black-market tech rule the streets. The privileged live high in the vertical arcologies—gleaming towers above the smog—while everyone else grinds out a living below, in the lower slums and mid-level spires, doing what they can to survive. In this grim society, mercenaries are both feared and necessary—a hired gun can be the edge a corp needs, or the hand of vengeance someone can barely afford. You, a veteran merc, have seen it all. And now, you run your own independent office, a humble but reliable operation in Sector 13, taking on contracts, working the gray lines of law, and balancing local politics, survival, and your past.